Tuesday, March 17, 2009
Can the used game industry make peace with game developers?
There has been lots of opposition from game developers towards used game sales and trading such as playswitch, gamestop, gamecrazy, and renting games by service like gamefly or blockbuster. Game developers are going to lenghs to stop this by doing such things as including DLC codes in new games that a used game customer would have to buy. Others are wanting to start %100 online distribution of their games which would completely halt the used game sales as data cannot be re-sold. I say that developers should be trying to work with used game sales and trading instead of butting heads. I know I have done my fair share of buying, selling and trading used games at gamecrazy but that does not mean I don't want to support the companies that make the games. Why can't these companies start tacking on charges that would be pure profit towards the developer? It wouldn't be as much as they would get from a new game, but it would help to end this conflict while still supporting the companies that make gaming possible. I do like the 20 or 30 bucks I save buying used but i always feel bad not supporting the industry and only supporting gamecrazy (I am completely against gamestop and believe them to be ignorant about games). I would love to pay an extra $5 or so of money to go directly to the publisher and developer. granted, I'm not sure how much profit per new game a developer makes but I would absolutely love to get a discount on the used copy as well as give money to the developer that worked for months or years to design and code the game. I see no problem to this, I already pay $3 for gameguard (if i break, even snap, my disk I get a new one), so why not pay an extra 5? In times such as this where money is tight people are looking for bargains, but if a bargain does not support anyone but the store it does absolutely no good to anyone. Send the word that used game sales should support developers, not that developers should despise used game sales.
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